Sunday, May 31, 2009

Exergame - Paperboy

Image Hosted by ImageShack.us

Inspiration:
Paperboy on the Lynx




Gameplay:
Player uses bike pedals and a wiimote to deliver mail to people in the neighbourhood.
Players score a point (money) when they deliver a newspaper to a house.

Image Hosted by ImageShack.us

An example of the exer-gaming interface utilized in 'Paper Boy'.


Players lose money when they either miss a house or throw papers into houses that don’t want paper. Red houses would like a paper, blue do not.

Additionally the player will gain points ($) for hitting various selected parts of estates including: (windows, cats, mailbox etc.)

The game takes place over 7 days (MON – SUN) with each day containing a different arrangement of houses, hills and angered mob – varying speeds and altering strategy.

0 dollars results in a loss and the day is reset

Addition challenges whilst playing include hills.
Hills increase the resistance of the pedals and players must exert themselves further to keep their speed consistent.



Image Hosted by ImageShack.us

An artists render of the game in action (H.U.D included).
The HUD displays the players speed (in either Km/h or M/h), the amount of money available to the player and a position tracker lining the bottom of the image. The tracker allows the player to easily watch out for bullies and other antagonists from behind, whilst also see oncoming hills and ramps.

Challenges
You will be faced with obstacles including being chased by dogs and bullies. These characters serve as the impetus to deliver your mail quickly! Dogs can eat your papers and bullies can steal your money. Don’t let them catch you! (Both these things stop you from obtaining money and can end the game!)
Image Hosted by ImageShack.us

Upgrades

Any points ($) players earn on any given day can be carried over into the next, this increases the players vitality, important to keep in mind as the levels become more difficult.

However, there is also an upgrade store. Before each day starts, players are give the option to spend their newly earned pocket money on upgrades and customizations each with their own special ability.

e.g
Bone- can be thrown at the dogs chasing you to distract them.
Helmet- can give you protection from the projectiles.
Sports Jersey- gives you limited bursts of agility (you can pedal less on hills!)
Image Hosted by ImageShack.us

Multiplayer (Online)
In the online Multiplayer mode there are no opponents chasing you. Instead it is a race to get papers delivered to as many houses as you can before the other player/s do. If another player delivers to a house before you, that house will turn grey and you won’t be able to deliver to it.

There are a limited number of houses and the player with the most successful deliveries wins.


~Michele
(Maths & Physics for Artists - group project)
Design Document ~ Michele Iannello.
Character Customization ~ Leanne Lee & Amanda Bailey.
Animation ~
Adrienne Giuilano.
Art ~ Rhys Weatherburn, Lianne Lee, Amanda Bailey & Dom Atta.